Thursday, March 25, 2010

Wayne Rooney

Low poly model of Rooney (4490 tris). Mesh was done in Maya.

Nike Tiempo

Test using the stencil tool in Mudbox.  Base model done in Maya.

Tuesday, February 16, 2010

Predator

Originally a charcoal drawing, I decided to paint it in Photoshop.  I was focusing on light & shade for this piece.

Thulsa Doom

A charcoal sketch of Thulsa Doom played by James Earl Jones in the movie Conan the Barbarian.

Monday, February 15, 2010

Various shots of the model.  I'd like to test normal maps on the walkway stones.

Environment 3D Model

This model was done in Maya with textures painted in Photoshop.  Originally a model I had done at school, I decided to tweek it a bit more and add the textures.  Poly count for this model is 7178.
Experimenting with normal maps here.  The norm map to the right is detail of walkway.
The normal maps were created using Crazybump.

Leah

A portrait of my daughter done in Photoshop & Painter.
Here is a side by side shot.
Illustration I did for a dentist here in S. Korea.  Started in Photoshop and mostly painted in Painter.  I used a photo for reference and outline of the body.
Some sketches I've been doing using reference to study face and anatomy with an emphasis on rendering different types of faces and race.  Most of the reference has been from movies since it's difficult to get live models.  I usually pause a scene in a movie and sketch out from there.  Great for action poses and foreshortening.